Brings artist shader creation to Unity
I have basic scripting capabilities as an artist and experience with Unreal's material editor and also some experience with Strumpy, Shader Forge Eclipses them all even in it's early beta state.
Everything about SF is great and a must buy extention for Unity. In all honesty Unity should implement this into the editor and give Joachim a partnership deal. Suggestion moving forward with development of the plugin would be to add a Mobile Mode so the entire shader is optimized throughout creation for mobile, limiting nodes etc that would harm mobile performance.